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Devlog
Submission to UDC Jam #30 - Underground
Asteroid Spelunkers
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Devlog
Fixed WebGL Performance issues
June 09, 2024
by
WeeblWobbl
The WebGL build now runs at a respectable framerate. Also, fixed the bug across all platforms where you were unable to set the asteroid density...
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A couple bugfixes
June 08, 2024
by
WeeblWobbl
1
Changes: Shifted game settings from a ScriptableObject to PlayerPrefs because the game client kept forgetting what the settings were. Fixed premature "You Win" screen issue...
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