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Asteroid Spelunkers

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Devlog

  • Fixed WebGL Performance issues
    June 09, 2024 by WeeblWobbl
    The WebGL build now runs at a respectable framerate. Also, fixed the bug across all platforms where you were unable to set the asteroid density... Continue reading
  • A couple bugfixes
    June 08, 2024 by WeeblWobbl
    1
    Changes: Shifted game settings from a ScriptableObject to PlayerPrefs because the game client kept forgetting what the settings were. Fixed premature "You Win" screen issue... Continue reading
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